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Virtual Reality is the first mission in Anomaly 2 that the player will play as First Lieutenant Simon Lynx.

DescriptionEdit

  • It is now 2034. Convoy Yukon is on the move. Civilians search the frozen wasteland for supplies. Soldiers continue their training. For you, Lieutenant Lynx, there is a new weapon to master: the Combat Suit.
  • "We are survivors of the war. Banded together in huge convoys, we search the frozen tundra for food and supplies. My convoy is called Yukon. I started training with the simulator to get the hang of the Combat Suit - the greatest military toy since gunpowder." - First Lieutenant Simon Lynx, 4213 miles north of the Anomaly.
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Mission LayoutEdit

VR1

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InformationEdit

Commander Abilities Units Towers
  • Simon Lynx
  • Repair
  • Assault Hound
  • Hell Hound
  • Blaster

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  • (+) New
  • (*) Cinematic only
Initial Squad Initial Carusaurum Initial abilities New Tech Analyses
  • Assault Hound
  • Assault Hound
  • 0
  • N/A
  • Setting the Route
  • Assault Hound
  • Hell Hound

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Story/ConversationsEdit

THE FOLLOWING CONTENTS MIGHT CONTAIN SPOILERS. EXPAND AT YOUR OWN RISK

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Colonel Ellen Bolt

  • First Lieutenant Simon Lynx. This is Colonel Ellen Bolt, Commander of Convoy Yukon.
  • I'll be the one who's training you. I need you to be in full command of the Special Mission Unit.
  • Let's get started, Lynx. This is your tactical map, On it, and only on it, you can choose your squad's path. 
  • You start here, near the three training towers. 
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  • You can change your squad's route on each cross road.
  • To do that, just click on an arrow until it turns the way you need. 
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CLICK THE DESIGNATED ARROW TO CHANGE A ROUTE
  • Now plan a route that leads you to the safe zone.
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SETTING THE ROUTE

SET A ROUTE TO THE ENTRANCE TO THE SAFE ZONE
  • Good. The simulation starts now.
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  • These are the Assault Hounds - the pride of the convoy.
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  • Assault Hounds start with a low fire rate and minor damage capability.
  • But if they keep firing, their rate of fire increases. 
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  • To inflict more damage, keep your squad firing. 
  • The round indicator over the Assault Hound displays its firepower.
  • This is the tech analysis of the vehicle.
ASSAULT HOUND
  • Keep alert, the situation changed.
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  • Now the towers are hiding between buildings on both sides of the road. I strongly suggest you morph your squad into Hell Hounds.
MORPH ALL YOUR ASSAULT HOUNDS - DOUBLE CLICK ON A UNIT TO MORPH IT
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  • This is a Hell Hound, designed for urban warfare. It's equipped with two independant flamethrowers.
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  • There you have it. Hell Hounds are effective in close quarters combat. 
HELL HOUND
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  • Ignore the tremors. We're catching some heat out here in the real world, but we got it covered. Focus on your training. 
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  • You're coming up to a fork in the road. Which one the squad takes is all up to you.
  • You can change your squad's path now.
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LAY OUT THE SQUAD'S ROUTE. WHEN YOU'RE DONE, CLOSE THE TACTICAL MAP USING 'MMB' OR 'CTRL'
  • Remember - you can morph your units into different forms whenever you need to. 
  • Although you may want to destroy all towers it's not always necessary for the success of your mission.
PRESS 'SHIFT'/'RIGHT SHIFT' TO SPEED UP THE SIMULATION
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  • Good job. This part of your training is finished. 
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